Vincent Kruger — Game Developer

This is something I saw here and thought it was amazing and that I had to try it. Basically for a run cycle you only pose two key frames and you get the full run cycle by interpolating and mirroring these poses. For more information I really recommend looking at the link above.

Currently what I have is I can successfully lerp between two poses and I can also mirror a pose to the other side. Watch the video to get an idea.

ForMyself RoleProgramming
EngineUnity

This can/should work on any model. Whether it be a person/cat/shark etc.

All you need is two poses. The two poses in the back is all there is for the dwarf.

This only shows mirroring between the two reach poses and switching from the pass pose to the reach pose. Ideally it should go: Pass -> Reach -> MPass -> MReach -> Repeat